Legends of the aether 3
The Adventurer's Guild
"As long as the coin flows."
 
New to Eldcastle?
The Adventurer's Guild is simple enough to describe, and considerably harder to make a name in. Take contracts, bank the stars they pay out, and climb the staff ladder if the work suits you; whichever road you elect to walk, the record follows. Three steps, if you are new.
- Make a character, or use one you already have; pre-existing characters are encouraged! Fill out a dossier for Guild Staff, or make a Wildcard forum post for your adventurer!
- If there are giveaways posted or IC recruitment opportunities about, slot for one and go on your first quest! If not, keep an eye out.
- When you've obtained your first stars and logged them on a rank-up sheet or filled out your character sheet for LR2, submit it in #sheet-submission!
About the Guild
The Adventurer's Guild is among the oldest institutions in Tykonia, old in two directions at once: a house of scholarship, and a standing armed force. It carries the common (paying) man and the noble alike across Neo Keleva, and it will take a contract of any kind regardless of peril, “as long as the coin flows.”
Larova's recovery has been uneven. The Miasma thins over one district and settles heavier on the next, and while the Pale learn from every push against them, conduits keep surfacing in patterns nobody has read. Guild doctrine has not moved; coin must flow, and the city must stand.
 
Glory is a grave you have to dig yourself.
Common adage